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Each of the six doubles occurs once and each of the non-doubles occurs twice. Therefore there are only 15 possible opening rolls.
Five of these are always played the same way:
31 is played by making the 5-pt (8/5, 6/5)
42 is played by making the 4-pt (8/4, 6/4)
53 is played by making the 3-pt (8/3, 6/3)
61 is played by making the bar-pt (13/7, 8/7)
65 is played by running one back checker to the mid-point 24/13.
The other opening rolls provide all provide choices. There are three types of choices:
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Run a back checker or play for contact
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Slot the 5-pt or split the two back checkers
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Bring down builders from the mid-point or split the back checkers
In the first category we see the remaining rolls containing a six: 62, 63, 64.
All of these rolls can be played by running one back checker with
24/16, 24/15, 24/14
respectively.
These are rather old-fashioned plays and the more normal plays are:
62 24/18, 13/11
63 24/18, 13/10
64 24/18, 13/9
The idea with these moves is to provoke a favourable exchange of hits on the opponent`s
bar-point or make it on the next roll. It should be noted that 64 can also be played
8/2, 6/2 which is the right move at certain match scores.
In the second category we see the rolls: 21, 41, 51.
The slot plays are:
21 13/11, 6/5
41 13/9, 6/5
51 13/8, 6/5
and the corresponding split plays are:
21 13/11, 24/23
41 13/9, 24/23
51 13/8, 24/23
The slotting plays lead to complicated games whilst the split plays tend to lead to simpler positions.
In the final category we have: 32, 43, 52 and 54.
The choices are to build with:
32 13/10, 13/11
43 13/9, 13/10
54 13/8, 13/9
52 13/8, 13/11
and the corresponding splitting plays are:
32 13/10, 24/21
43 13/9, 24/21 or 13/10, 24/20
54 13/8, 24/20
52 13/8, 24/22
Once again the building plays tend to lead to more complex positions and the splitting plays to simpler ones. The choice is yours but note that the match score in a tournament can influence your choice (play for complexity when losing) and you should also take note of your opponent`s skill levels (steer for complexity against an inferior opponent, for simplicity against a better player).
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